

I hear Blizzard doesn’t pay as well as some other companies out there, but even still, development isn’t cheap. But then they also kind of get that service free from Wowhead, and by players on the forums.ĭeveloper salaries are expensive. Maybe Blizzard could offer guides to help players figure out where and how to get addons, or maintain a list of generally helpful ones. They’re getting mod support from Twitch itself (which is where I think most players maintain their addons through updates these days).

They are getting free development from MysticalOS, Tandaru, and qtartemis (they’re listed as DBM team in Twitch) who have a patreon players can support them with but aren’t on Blizzard’s payroll. I agree that addons have been extremely positive for the game, but if an addon is centralizing such that it’s basically required – I have had DBM installed since like, Karazhan – and Blizzard is designing around that addon, they need to incorporate that addon into the game’s base UI if they want to help keep the game accessible.ĭo they though? The game has been plenty accessible. Rather than a small number of people (even on a decent sized development team) they could tap into the creativity of a much larger and passionate group.ģrd party addons within Blizzard’s express architecture are one of the things that has made this game great, and helped it stand up over the years through the test of time. Yes, sure, they have taken a great deal of what was created in addons and incorporated it into the base UI and game functionality.īut because they allowed addons with a rational API, and control what people can do within their game, they effectively crowd sourced upgrades to their game and UI. This is actually one of the more intelligent moves Blizzard as a development company made. Either make it core or block it, because requiring 3rd part addons is dumb, and allowing them to trivialize content designed if they aren’t there is also dumb.
